Sunday, November 15, 2015

Motion games are helping children with movement disorders

Nintendo introduced the Wii in 2006. It was the first of its kind: a gaming console that actually involved physical activity from its players. This concept was taken to another level in 2008, when Wii Fit was introduced worldwide. Using the Wii Balance Board peripheral, players partake in various activities including yoga and strength training. A study showed that 
Source: dflash.es
Wii Fit can improve motor skills in children affected by Developmental Coordination Disorder. Over one month, the group of children that worked with the game for ten minutes, three times a week, performed better in development tests than the group that took part in the regular Jump Ahead treatment program. 

Because of the success of the Wii in this regard, both of Nintendo's main competitors introduced motion gaming within a couple years of the console's release. PlayStation Move came out
Source: destructoid.com
in 2009, while the hands-free Xbox Kinect debuted in 2010. Kinect's motion-tracking system has been proven to help people rehabilitate from a stroke. Both Sony and Microsoft have also made their newest consoles compatible with the motion gaming systems.

Unfortunately, it seems as though these kinds of games aren't as commonly used anymore. Nintendo's Wii U, the sequel to the Wii, doesn't incorporate interactivity to the same extent that the Wii does. Although XBox and PlayStation added their own motion gaming platforms a few years back, it seems as though they were just fads. None of the top-selling games (Madden, Call of Duty, etc.) require much physical activity from players. However, motion gaming still serves as an effective method for both building and rehabbing hand-eye coordination. As long as there are parents who want to make sure their kids stay somewhat active, and as long as there are people who can use this to their benefit, it will serve a purpose in society.

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